Those Traveller geeks among you will notice the reference to the ship's fusion drive. Mwaahaaahaa - vengeance is mine!!!!!! Tom Peters, Karl Martin, and myself were strong believers in the idea that the typical drive arrangement in Traveller ships was anti-grav for landings, fusion drives for relativistic travel, and jump drives for star travel. But we were told to go stand in the corner and not make any more noise.... 'TIL NOW! It's my art and them's fusion drives, love it or leave it!
Anyway, I hope the Traveller fans out there will enjoy the updated past blastage, and the SF starship fans will groove on it for its SF shippiness. Of note, the look of the Beowulf was originally created by William H. Keith, and later tweaked by Tom Peters and myself. For some juicy 3D scenes of this ship in action, check out the Traveller gallery of Drell-7: [link]
UPDATE INFO: Corrected a few graphics glitches, added a few more key technical callouts, adjusted layout, added scale air raft.
Yes I agree, I believe that was the when MegaTraveller came into play, CT had Fusion and TNE had also fusion. In my humble option DGP created arguably the best material and by far the most consistent quality of artwork throughout, my favourite was “Starship Operator's Manual" and "The Flaming Eye" and I was sold hook line and sinker, loved the artwork and line art allows your brain to fill in the blanks and not as prescriptive as photorealism...
Was it DGP or GDW that decided reactionless drives? I thought it came from DGW?
I'm such a fan!
They may be old, but your Traveller drawings were magnificent. I loved all the original little black game books, but with the Traveller's Digest / MegaTraveller era, it felt like the art for the game universe finally matched the quality of the hard-SF ideas that had always been there.
That said, most of my art from the time is too embarassing to post, so I can hardly complain. I was fresh out of high school and never used models or references, and it showed : P
Do you ever get out to the wet coast at all?
And I must admit - though when modelling the Free Trader I was quite unhappy with the various non-matching Deckplans I found back then (including the Starship Operator's Manual) - I like the ones from the latter best for their consistency. The scale doesn't excatly match in the publication, but thats easy to come by with todays computers.
Do you still have the original drawings?
I guess I'm just curious how much detail the originals would show when scanned with today's technology?
Anyway. Yes, the arrival of the T5 Big Black Book has refueled my interest in Traveller stuff. Especially Classic Traveller and MegaTraveller. Just so much cool stuff...
So is there any image in particular that you're wondering about "missing detail"?
My games had the PCs on a redesigned version which had part Viani designed systems (which their fixed-use computers) and part Terran systems (with general-purpose computers).
to boldly go where on grumpy olg git has gone B4